Moments of Judgment–AAARRRGGHH!

Vincent is drilling into the nitty-gritty of how Points of Contact work over on anyway. In his most recent post, he calls attention to the “moment of judgment” that is required when providing mechanical teeth to wholly fictional input. In most traditional games, this often applies when the GM hands out situational modifiers for tactics, … Read more

Incarnadine Press–Sales 1st Quarter 2009

It’s been a very long time since I did this. Back in the ol’ days of 2005-2006, everyone was doing posting their sales numbers in service of the community. Nowadays, only drivingblind posts sales numbers. Since I’m at the complete other end of the spectrum from Fred, I’m going to post my numbers. In order … Read more