#10RPGs Community D&D 4th edition

For a decade now, this has been the game of choice for my local gamer friends. They love the tactical crunch of the system, ladling narrative on top to taste. I’ve gone through love-hate cycles with this, but it’s what my friends like. To be a part of this RL community, 4E is where it’s … Read more

#10RPGs Foundation: The D&D I Never Touched

I played half a dozen sessions of D&D with various older cousins from ‘82-87 (ages 8-13). I never touched the books. They weren’t mine. I kept a handwritten character sheet for a gnome named Figtoe covered with numbers I didn’t know what they meant (S v. PPD – huh?) Between games, I would redraw what … Read more

Points of Articulation

Since I’m working on the new dice system for With Great Power, this kind of stuff is on my mind. Just looking at dice systems, most of them have certain “points of articulation” like an action figure. Places where inputs from the fiction or from player decisions can affect the probability of the roll. One … Read more

A dirty trick in D&D

I’ve taking over DMing duties for our Sunday D&D game. I noticed that all of the PCs, except for two, had 2 magic items apiece. So before the last session, I had those players browse the books and choose a magic item that they wanted. I said I would put it in that day’s scenario … Read more

Putting Teeth into 4th Edition

I’ll be posting a little more about our D&D game this week. Kat did an awesome thing in yesterday’s game. She inserted an encounter in Keep on the Shadowfell and gave the thing TEETH. Here’s the setup: We’ve done two encounters in a row, and the entire party has used its daily powers. But, we’ve … Read more