Broken Justice: Twenty-Two

The forum of justice disgorged its occupants into the open plaza leading to the Magistrate’s house of white marble. Bunched close together, the main group of cloaked revelers staggered toward the Magistrate’s front doors. At the head of the motley assemblage, the house guards could see the Magistrate and the King of Rurr, arms locked around one another’s necks. The guards had heard the three notes that signaled the end of the trial, but had not expected the Magistrate’s return so soon. From the crowd came drunken, off-key snatches of a song that resembled the anthem of Rurr.
Perhaps the victory celebrations had come early. The guards threw open the doors.
Within moments, the champions had shed their cloaks and fell upon the guards like justice long denied. Qaansoole led several champions deep into the house’s inner halls in search of the child hostages. Sabit clambered up the marble stairs to seize the upper storey. Illi kept a meaty hand on the Magistrate and the King of Rurr, bound tightly together with sturdy ropes.
Standing in a high balcony, Sabit could see a curl of black smoke rising from the distant dormitory of hostages. A moment later, she spied a group of men striding toward the Magistrate’s house from that direction. In the lead was Allamu, a broad smile on his face.
Qaansoole joined Sabit on the balcony, her son on her hip. “We have won much this day. Without the forum, Vert will once more decay into ruins.”
The spear woman turned. “Perhaps it will. Perhaps it will reclaim its glory. But whatever happens, we can be assured that justice is no longer for sale.”
—END—

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Wayfarings of Sabit: Broken Justice is copyright (c) 2016 by Michael S. Miller. All rights reserved. New chapters post every weekday. You can support this and other stories on Patreon: https://patreon.com/michaelsmiller or http://ipressgames.com/fiction/

Broken Justice: Twenty-One

Sabit was still three strides from Qaansoole when the little archer reached her first arrow.
Sabit was two strides away when the archer plucked her arrow from the sand.
Sabit was one stride away—spear raised for a killing strike—when Qaansoole nocked the arrow and drew it to her cheek.
Qaansoole’s arrow flew. Sabit sped past her. The Magistrate’s bodyguard fell, an arrow through his throat.
Reversing grip, Sabit charged toward the wall beneath the Magistrate, where Illi wore an eager grin. Sabit vaulted onto the big man’s shoulders and in an instant loomed over the Magistrate’s cowering form. The golden sunlight anointed Sabit’s brown skin like the kiss of the lady of justice herself.
A guard of the King of Rurr lunged at Sabit with a dagger. The champion broke the man’s arm and took the dagger. Tossing it to Melcior, Sabit took her net in her hands. With a quick twist of wrist, the peculiar knots came loose, forming a long, sturdy rope. The ship’s captain had lodged the dagger firmly into a joint between stones of the forum. Anchoring one end of the rope to the dagger, Sabit tossed the other down into the arena.
Moments later, the champions of the forum of justice filled the stands, leaving the arena empty behind them. Qaansoole seized the silver horn and blew three notes—two in quick succession, the third after a pause. It was the signal to Allamu and the other adult hostages to rise up against their captors.
The Magistrate snarled, “You have done nothing but condemn your friends and children to the sword. Where do you think you can go after this?”
With both hands, Sabit seized the Magistrate and picked him up until his feet dangled off the floor. Her nose nearly touching his, Sabit growled, “We are going to your home. It was built from our blood, it is only just that we are welcome there.”

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Wayfarings of Sabit: Broken Justice is copyright (c) 2016 by Michael S. Miller. All rights reserved. New chapters post every weekday. You can support this and other stories on Patreon: https://patreon.com/michaelsmiller or http://ipressgames.com/fiction/

Broken Justice: Five

Sabit picked her way around a mass of young fruit trees sprouting from the stony remains of what must once have been a warehouse. Pushing through the foliage, Sabit stumbled over a human skull, an ugly gash on its forehead indicating a bloody, violent death. It was not the first one she had seen in the streets of “the jewel of the west.” She would be glad to see this place sink behind the horizon.
Emerging from the branches, Sabit had a clear view of the ship at dock. After the desolation of the city and the breaking of her spear, she longed to return to its familiar confines. Even if Allamu had not returned, Sabit could consult with Melcior, the ship’s captain, and plan the next phase of the search.
Sabit approached the ship in silence, and from the ship, silence answered—stillness, also. No member of the crew toiled at the ropes, nor slumbered upon the deck. The tall mast where Melcior had posted a sentry swayed gently with the river current, devoid of occupant. The rowers’ benches sat as empty testament to the missing crew.
Hurrying to the ship, Sabit found a few signs of struggle—a small spatter of fresh blood, a single fresh knick in a wooden gunwale—but not nearly the carnage that the entire crew would have left behind if they all had been taken by force.
Desperate for answers, Sabit seized a rope and began to climb the mast. The height would give her the best view into the city. She had barely begun her ascent when some vile insect stung her neck. Slapping at the pest with her free hand, Sabit’s fingers found a long, sharp wooden splinter with a fuzzy tuft on one end.
No, not a splinter. A dart.
Sensation faded rapidly from Sabit’s limbs. The sky above her seemed to spin as she fell from the mast.

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Wayfarings of Sabit: Isle of the Wicked is copyright (c) 2016 by Michael S. Miller. All rights reserved. New chapters post every weekday. You can support this and other stories on Patreon: https://patreon.com/michaelsmiller or http://ipressgames.com/fiction/