Just a memory I wanted to save

It was cool this morning when I took my walk. The east was still orange with sunrise, and a flock of Canadian geese flew overhead. They were low enough that in between their joyous honks, I could hear their feathers slicing through the morning breeze. It sounded like a whisper of profound secrets in a … Read more

It’s GenCon Travel Day! … For Other People.

It’s the Wednesday before GenCon. For the past nine years, that has meant planning and packing and driving (and driving and driving) and hauling and rush, rush, rush! But this year we’re not going. It’s the first time since 1998 (ack! Last century!) that we’ll be reading about the big show as bystanders. I’ll miss … Read more

Closing in on the Elusive … Name

Thanks to all who suggested names. Kat and I have been suggesting several of them, plus ones of our own creation, to one another over the weekend. The current front-runner is: “Serial Homicide Unit: Hunting the Hunters” I like it. It’s a simple, direct name for a simple, direct game. But, what do you think? … Read more

What to call the game?

I mentioned earlier that Serial has an image problem. People really enjoy the game once they play it, but are very reluctant to play (or playtest) it to begin with. Kat and I think we need to focus more on the police procedural aspects of gameplay when explaining the game, rather than the day-in-the-life-of-the-victim stuff. … Read more

Origins 2008–the exhausted overview

Back from Origins and super-tired. I don’t have the stamina to do a full write-up now, and work has already let me know that I won’t have the time to do one for the rest of the week. So I’ll hit the high points now and do a full write up over the holiday weekend. … Read more

IGE at DexCon 11

Hi, all. Time has all-but overtaken us this year. Kat and I would like to run an Indie Games Explosion at DexCon this year. The convention is in East Brunswick, New Jersey from Wednesday, July 16 to Sunday, July 20. Unfortunately, that means that we will need event information by this Friday, June 13! If … Read more

Playtest! Last call!

I sent out the material for the final playtest of Serial this morning. I’ve had several volunteers from new friends and old who have never played the game before. They’ve offered to print out the forms, listen to the audio, and let me know how well this format teaches the game. Getting help is truly … Read more