#WithGreatProduction 19 July 2015

So, at DEXCON, I mentioned to Clark Valentine that I had been designing With Great Power in character sheets and quick-starts, and therefore had effectively no “real game text” written yet. He asked for more details, so here it goes. More than a year ago, the always-insightful John Stavropoulos wrote about how vital character sheets … Read more

DEXCON 16: No such thing as “too much fun”

Just got back from a tremendously, awesomely fun weekend at DEXCON! Many thanks to the wonderful Double Exposure staff who put on such a great show, as always. Due to holiday obligations, our convention started on Friday morning. During event signup, I had wanted to run an extra game to expand the schedule, but knew … Read more

DEXCON 2012: Fun stayin’ out of the sun

Just got back from a really, really great DEXCON. Played games, ran games, chatted with people, ate good food. Couldn’t ask for anything more. My Thursday afternoon Mobile Frame Zero game only had one player show up. He was a Kickstarter supporter, and I mentioned that the game really sings with three players, but we … Read more

With Great Power: The Relaunch

Just to make the announcement all official-like: I will be re-designing, re-writing, and re-publishing With Great Power. The entire system will be redesigned to handle superheroic melodrama better than ever. The book will be completely rewritten with new aspects, sample characters and scenarios. My goal is to have the game ready for sale by DEXCON 2013. I … Read more

Origins 2010 – Chaos Incarnate!

Maybe so many years of really, really great years at Origins set the bar too high. Maybe the staff and software changes at GAMA came too late to be truly integrated into convention management. Maybe the stars were just wrong. Whatever the reason, Origins 2010 was plagued with numerous drawbacks and pitfalls. On the whole, the people made for a positive experience, but I was left wondering if we’ll return next year.