Lying in the clearing at the center of the bandit camp, sunlight warming her flesh, Sabit dreamt.
A mighty fortress. Battlements ready, save for soldiers. At the gate, no one. On the wall, no one. In the courtyard, no one. From outside, the din of siege engines. Beset at every side. Within the walls, Sabit alone. Her troops around the next corner? No. Behind this door? No. Within this barracks? No. Only the emptiness where soldiers once stood.
A beautiful palace. Gardens lush with zinnia blooms, but no admirers. Libraries stuffed with books, but no readers. Amphitheaters bright and beautiful, but no hearers. Sabit wandering down hidden hallways, alone. Sabit pushing past curtains, alone. Sabit crawling through yawning windows, alone.
A crowded cave. Chests and barrels and boxes of every type. No eyes for their carved beauty, save Sabit. No fingers for their clever locks, save Sabit. No hands for their bountiful treasure, save Sabit.
No ears for the mournful cries of Sabit’s solitude.
Sabit startled herself to wakefulness, a hand shooting to Verdandi’s side. The older woman was warm. She breathed. Sabit was not alone.
Wayfarings of Sabit: Bandit Queen is copyright (c) 2017 by Michael S. Miller. All rights reserved. New chapters are posted on Monday and Thursday. You can support this and other stories on Patreon, https://patreon.com/michaelsmiller, or at http://ipressgames.com/fiction/.