Tumult: Three

The only thing the cellar of the Magistrate of Vert held a little of was open space. More casks of wine than could be drunk in a score of victory celebrations crowded next to bolts of enough fine silk to clothe every mercenary surrounding the house a dozen times over. Carpets and tapestries, carved wooden bedposts and finely-crafted chests all leaned upon one another in the cellar, threatening to collapse upon the small group gathered there. In one far corner, the incarnate chaos was made more acute with a pile of shattered plaster and a gaping hole at the base of a wall.
“The workmen told me the passageway was cursed, so they sealed it off,” said the Magistrate, his shackles jangling. His plump cheeks had the pallor of a man who knows the cost of his crimes is about to come due. “One less way for thieves to get into my house.”
“The biggest thief was already inside,” growled Sabit. “Where does it lead?”
Allamu crouched by the opening. “I can hear water flowing. It likely drains into the river. The distance might not be far if the passage takes a straight path.”
“But it’s cursed!” cried Illi. The pale-skinned champion’s bulk quivered with a fear he had never shown in the battles of the forum.
“It might be cursed,” snapped Sabit. “Those men will definitely overrun us if they make a real charge. We must take our chances down below.”
“If the champions can hold them off as long as possible,” suggested Allamu. “I’ll lead the others down the passageway and to the river. Maybe we can even offer a distr—”
“Listen!” Qaansoole hissed.
“I hear nothing,” said the Magistrate.
“Precisely,” answered Sabit, already moving. “The drums have stopped.”

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Wayfarings of Sabit: Tumult is copyright (c) 2017 by Michael S. Miller. All rights reserved. New chapters post every weekday. You can support this and other stories on Patreon: https://patreon.com/michaelsmiller or http://ipressgames.com/fiction/