Broken Justice: Three

Weaponless in a strange city, facing an unknown number of well-fortified defenders, Sabit’s most sensible course of action would be to withdraw. She ought to return to the dockyards, where the ship and crew that brought her to this place awaited her return. It was a prudent plan.
Instead, Sabit seized the iron grate with both hands. Screaming “Coward!” she pushed, pulled, and pried at the unyielding iron. Arms and legs, back and shoulders strained with effort.
The iron did not move so much as a finger width.
Pausing to draw breath for another assault, Sabit heard a grunt from the darkness on the far side of the iron grate. She leaped to the side, narrowly dodging her own spearpoint as it was thrust through the grate at the level of her gut.
Instantly, Sabit seized the spear’s wooden shaft and pulled. Its wielder in the darkness held firm, twisting the spear in Sabit’s grip. Her hands could not find solid purchase on the wet surface.
With all of her might, Sabit yanked again. There was a groan from within and a sudden downward force on the spear butt. The point ascended rapidly, jamming the wooden shaft between the bars.
The sound of snapping wood filled the doorway. In her hands, Sabit held her blood-covered spearpoint and little else. Less than a cubit’s length of the mesquite shaft remained attached to the black iron spearpoint.
A man’s cry for help came from deeper in the darkness. Sabit heard heated voices and hurried footsteps approaching. Her rage cried out for Sabit to stand her ground and face her foes.
Sabit looked at the broken spearpoint in her grasp and the archer’s blood staining her hands. Turning her back, she hastily made her way across the square and toward the dockyards.

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Wayfarings of Sabit: Isle of the Wicked is copyright (c) 2016 by Michael S. Miller. All rights reserved. New chapters post every weekday. You can support this and other stories on Patreon: https://patreon.com/michaelsmiller or http://ipressgames.com/fiction/