“Sometimes you have to go on when you don’t feel like it, and sometimes you’re doing good work when it feels like all you’re managing is to shovel shit from a sitting position.”
― Stephen King
Yeah, that’s the kind of week it’s been.
I’m in the guts of the project right now and the writing is just onerous. I need to translate the living, face-to-face communication that I do at the table—where I’m looking someone in the eye, and can explain a little bit, show a little bit, answer questions, play a bit, explain a little more—into static written text.
Every approach feels wrong. But every project needs to undergo this—I hate it, but I know it to be true. If I don’t struggle to do what the project needs, then the project isn’t very ambitious. Lack of struggle means I’m resting on my laurels, getting lazy, taking shortcuts. And the result of that is a poorly-explained game.
Sometimes this work is just downright difficult and that’s all there is to it. The only way out is through.
I have the phase overview and one of the phase explanations done (in a way that I hate). I started listing terms to define in a glossary.
Goals for Next Week
Finish the remaining three phase explanations.